Nuke_Logo_Faded.png
Maya_Logo_Faded1.png
Fusion_Fade_edited_edited.png

Take a look at my "Personal Work" page to see higher resolution screenshots and more in depth descriptions!

Here are some of the shots I had the pleasure of doing compositing work on at SPIN for the Netflix show Jupiter's Legacy

spinvfx.png
kisspng-nuke-the-foundry-visionmongers-d

These are some shots I worked on for a Netflix animation, live action hybrid show called Alien TV. I worked as an LRC Artist (Lighting, Rendering and Compositing) using Maya, Fusion and Arnold.  

Snowball_Studios.jpg
kisspng-autodesk-maya-computer-icons-log
fusion1.png

What We Do in the Shadows is the first project I was lucky enough to work on at SPINVFX. Here are some of the shots that I did the comp and prep for!

spinvfx.png
kisspng-nuke-the-foundry-visionmongers-d
kisspng-autodesk-maya-computer-icons-log
kisspng-substance-painter-2-18-substance
kisspng-adobe-creative-cloud-adobe-syste
pngegg (2).png
kisspng-nuke-the-foundry-visionmongers-d

These are some of the released Muppet Babies shots I've worked on for Season 3!

Snowball_Studios.jpg
kisspng-autodesk-maya-computer-icons-log
fusion1.png

Here is my new 2021 Demo Reel!

I'm currently in the process of creating a full compositing reel, however these are a couple of comp shots I did, along with some quick houdini simulations (I'm also trying to learn houdini in my spare time).

kisspng-nuke-the-foundry-visionmongers-d
kisspng-houdini-computer-software-visual
kisspng-autodesk-maya-computer-icons-log

Here's a WIP I'm comping using some green screen footage and a cg train I was given through the online compositing course I'm enrolled in. The BG is a rocky, snow terrain I made in World Machine along with some atmospheric smoke and snow stock footage from Action VFX.

kisspng-nuke-the-foundry-visionmongers-d
kisspng-autodesk-maya-computer-icons-log
world_machine.png

Here's some of the shots I worked on back when I worked in stereo (3D) conversion. Unfortunately it isn't in stereo so it doesn't show the work I did but at least this shows some of the amazing projects and shots I had the privilege of working on!

Legend-3D.jpg
StereoD.png
mocha-2-logo-png-transparent.png
kisspng-nuke-the-foundry-visionmongers-d
Durham_College-Logo.png
kisspng-html-computer-icons-white-comput
kisspng-autodesk-maya-computer-icons-log
kisspng-substance-painter-2-18-substance
kisspng-adobe-creative-cloud-adobe-syste
Zbrush_Logo.png

This is rendered in real time in Unreal Engine 4. I made all the models in Maya and created the textures in Substance and Photoshop.